Group: comp.os.linux.x


Subject: Console and X at 1680x1050
From: Dances With Crows
Date: 12/9/2007 5:27:17 PM
HamRadio staggered into the Black Sun and said: > I've just bought a new 1680x1050 widescreen monitor and I'd like to > use the framebuffer What does a text console get you that you can't achieve with a maximized xterm, konsole, or gnome-terminal? Answer that and you may be able to find a better solution. > I've tried an nvidia card, which has a very good framebuffer driver, > but [that] conflicts with [the] proprietary drivers needed for 3d See above. > I've also tried an ATI card, but its framebuffer driver doesn't work > [and] its proprietary driver (8.28.8 for my Radeon 9250) is very hard > to compile and configure and I've read that it also conflicts with the > framebuffer driver See above. > I don't see recent Matrox consumer cards in the shops Didn't they stop making video cards a while back? ...guess not, they still show G400s (old) and various other models on pricewatch. > [Can anyone] suggest me how to have the console and X both working at > 1680x1050, perhaps with 3d acceleration? See first paragraph. Also think about Intel video cards, since the i810 and descendants have fully open 3D acceleration code available, so the likelihood of conflicts between it and the i810 framebuffer is small. The real problem is that most Intel video cards are soldered to the boards they came with, and 3D performance is less than nVidia or ATi cards. Your best/cheapest real-world solution is probably to use the evil binary-only nVidia modules and a maximized xterm/konsole. HTH, -- Once I saw this wino who was eating grapes, and I said, "Dude, you have to wait." --Mitch Hedberg Matt G|There is no Darkness in Eternity/But only Light too dim for us to see